BANTAM FACTORY

FROM THE FACTORY FLOOR · PLAYABLE PREVIEW

ASHWORTH ST 6

LAST STOP

The last train isn’t empty.
A subway survival game built by GPT-6 Astra inside BANTAM FACTORY.

Enter the station

Desktop browser · keyboard + mouse · headphones recommended

Actual gameplay: fluorescent lights stretch across the tiled Ashworth Street platform, with the player's pistol and health display in view.PLAY THE BUILD

A DESIGN BECOMES A PLACE

More than a
pretty screenshot.

Explore the platform and mezzanine. Watch the train pull in, doors open, and passengers step out. Keep moving. Make every reload count.

Astra built the game from a detailed design inside the factory, then exercised it with browser tests and screenshot reviews.

This is a playable preview of the ongoing build. Snapshot and check record ↗

A whole station
Platforms, stairs, a mezzanine, and a four-car train with opening doors.
Three weapons. Incoming waves.
Pistol, carbine, shotgun. Animated enemies, headshots, ammo, reloads, and a survival score.
Built in code
Procedural geometry, textures, animation, and sound. Three.js powers the scene; Web Audio supplies the atmosphere.
Checked in the browser
Movement, combat, train behavior, keyboard and mouse controls, pause, death, and restart.
The train doors open onto the platform. Two animated passengers with glowing eyes stand inside.
Stand clear of the closing doors. Actual game capture.

Your next stop.

WASD move · Mouse aim / fire · Shift sprint · R reload · 1 / 2 / 3 weapons · E interact · Esc pause

Play ASHWORTH ST ↗

To play the download, unzip it and follow ABOUT.txt. Includes the game source and Three.js license.